Target settings
Tools->Bubble Shooter->Settings->Target settings
Last updated
Tools->Bubble Shooter->Settings->Target settings
Last updated
Target settings represent by scriptable objects in the Resources/Targets
Each target has next settings:
countFromField
: Determines should be target counted from the field or set amount manually in the Level editor
textForMenu
: The text used for the menu representation of the target.
prefab
: The prefab representing the target object.
prefabAnimation
: The prefab used for animating object that moving to the Top UI panel or langing in case of baby target
uiIcon
: The icon used for the target in the popups and UI
defaultCount
: The default amount to collect