Ball spawner
This method would be called when there's a need to spawn a new Ball
in the game, such as at the start of a level or when a player makes a move that generates a new Ball
. Use name of the prefab in parameter. Use SetPosition to put ball to the static position on the field.
Here's an example of how to use the BallPool
to create a ball with a random color:
In this case, we're creating a new ball at position (0,0) with a random color. The color is determined by passing the integer equivalent of EBallColor.RandomColor
to the SpawnBall
method. This enum value tells the method to assign a random color to the ball.
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