How to set or create in-game tutorials
Last updated
Last updated
1 - Open in Editor the level where you need to set up the in-game tutorial. Find tutorial TAB
2 - Choose the desired tutorial from the pre-prepared ones. For example. Assign a tutorial for the first level on 'how to play'.
1 - Go to Assets -> BubbleShooterGameToolkit -> Resources -> Tutorials
2 - Duplicate any template. Change the name to a new one.
3 - Next, we need to modify the description.
4 - And specify the required target.
5 - If you need to specify a specific ball in the bunny's paws, use the 'Launch Ball' section.
Ball O | |
Ball 1 | |
Ball 2 | |
Ball 3 | |
Ball 4 | |
Ball 5 |
For more details on the names of game objects, refer to the specification
6 - Open the level for which we will use the new tutorial, and assign it.
7 - When creating a level, don't place the target too high, as the pointing finger won't be visible. Place it at the bottom of the level, and the tutorial will be displayed correctly.
8 - If you want to remove the tutorial for the current level, simply select 'None.