How to expand map and add new points
Last updated
Last updated
1 - Create your own game location
2 - Leave extra space if it's the last map to avoid overlapping with the game interface
3 - Save it in the folder Assets -> BubbleShooterGameToolkit -> Sprites -> Map
4 - Go to Tools -> BubbleShooter -> Scenes -> Map Scene. Or use a hotkey 'Alt+2'
5 - In the Hierarchy Map -> MapBackground. Create a UI -> Image
6 - Apply texture to the empty image
7 - Don't forget to do 'Set Native Size'
8 - Drag the new image to the end position on the scene
9 - And choose the position in the hierarchy
10 - To expand the camera's field of view, temporarily drag everything out of the 'Content' folder.
11 - Expand map visibility with the Rect Tool relative to the camera
12 - Don't forget to return all folders to the Content folder
1 - Go to the hierarchy
2 - To add a new point on the map, duplicate the last level
*The editor-created level with the same number will link to the new point automatically.
3- Drag the new points to the desired locations on the game map.