Targets settings
Last updated
Last updated
1 - Choose an object to create a game target. Go to Assets -- > POPBlocks --> Resources --> Targets
2 - Enabling a target in the level editor
3 - Action required to complete the task
4 - Automatic counting of game objects required to complete the task
5 - Target sprites 6 - "+" OR "-" Add OR Delete
7 - You can use Terget Sprites (5) or prefabs